Bosses in Rafidea
In Rafidea there are several types of bosses that player can face during playthrough:
Area bosses
Group with the biggest variety of power height. They spawn randomly like raid, but are not broadcasted.
Area bosses spawn without any troops and they are visible through soul stone.
Look: | Name: | Location: | Despawn time: |
---|---|---|---|
Lehef | Kaslow Trolls | 3h | |
Razortooth | Kaslow Plains | 3h | |
Sadro | Jungle, south from town | 3h | |
Outlaw Kora | Outlaw Camp | 4h | |
The Walking Dead | Kaslow Ghouls | 3h | |
Ironfist | Jungle, roof of 'Banuta' entrance | 3h | |
Coldheart | Auris Bay, Frost Giants area | 3h | |
Grotesque | Cyclops Mountain | 3h | |
Panzertoise | Cydonia, Tortoises | 3h | |
Barebone Baron | Kaslow, Undeads behind key doors | 3h | |
Antroyara | Auris Bay, Crystal Spiders hill | 4h | |
The Evil Eye | Great Marsh underground | 3h | |
Primetox | Wyverns, underneath Dragon Highlands | 3h | |
Scarabeus | Cydonia, Ancient Scarabs | 3h | |
Bartuc | Orc Fortress | 3h | |
Lord Xan | Heroes Keep (trail to Evil Sanctuary) | 3h | |
Triquonox | Jungle, Hydras | 3h | |
Blizzardon | Frost Dragons, Auris Bay | 3h | |
Cerberus | Hellhounds, Demonica | 3h |
Quest bosses
They are dedicated to certain quests and can either be summoned by item multiple times (like Vladimir/Izual/Diablo) or encountered once or many times (via dungeons/poi) troughout the story.
Some of them are broadcasted (Izual/Diablo) and only few are visible soul stone.
Look: | Name: | Location: | Quest: |
---|---|---|---|
Vladimir | deep in Kaslow Undeads undergrounds | Secrets of Undeads | |
Meredith | Hidden Cave | Secrets of Undeads | |
Cloned Basilisk | Saphael's Throne and Forgotten Temple | Saphael's Throne and Forgotten Temple | |
Hephasto | Deep Kaslow Mines | Hellfire | |
Malak | Ancient Tombs | Malak's Insignia | |
Luthos | Saphael's Throne | Saphael's Throne | |
Izual | |||
Diablo | |||
Countess Sorrow | Gate of Sorrow - Kaslow Mines | Pits of Inferno | |
Dracola | Gate of Darkness - Yeti's Hill | Pits of Inferno | |
Massacre | Gate of Pain - Demonica | Pits of Inferno | |
Mr. Punish | Gate of Surrender - Cellars | Pits of Inferno | |
The Handmaiden | Gate of Might - Dragon Highlands | Pits of Inferno | |
The Imperor | Gate of Terror - Evil Sanctuary | Pits of Inferno | |
The Plasmother | Gate of Hope - Great Marsh undergrounds | Pits of Inferno |
Summon bosses
Boss group that need a certain action to be done to spawn one.
Summon bosses are visible through soul stone, mostly are not broadcasted except player who summons.
Some quest bosses are also summoning bosses (player can challenge them many times) and will be shown in both tables.
Look: | Name: | Location: | How to summon: |
---|---|---|---|
Vladimir | deep in Kaslow Undeads undergrounds | Smoke Mary Jane in a certain spot. | |
Yakchal | Auris Bay, Ice Witches territory underground | Use a Frozen Starlight on the coffin. | |
Basilisk | Deep in Jungle Pits | Use a Cobrafang Dagger nearby bloody altar, next to Tom Niddle. | |
Abyssal Predator | Underwater, Deepwaters area | Place one fish fin on every 5 special tiles spreaded throughout wide area and use the flame to summon him. | |
The Big Foot | |||
Utumno | Dragon Highlands undergrounds | Open his portal by using 3 levers that demand a sacrifice, pointed by a hints near them. | |
Cabho or Raum | Tarkan | After every 50 kills of Tarkans monsters there is a chance to spawn one of two bosses in this area's surface. There are 20 stages, every next with higher chance of spawn a random boss, where at 1000 kills, if boss wasn't summoned yet, both of them spawn. | |
Ferumbras | Ferumbras Tower | Use an altar at the tower basement. Cost is 1 of each five glyphs. | |
Izual | |||
Diablo |
Raid bosses
Raid bosses are most popular due to their valuable, desirable loot.
They are visible through soul stone and broadcasted.
Raid bosses often come with group of monsters and may have staged summoning process (like Orshabaal).
Look: | Name: | Location: | Servants: |
---|---|---|---|
Bahamut | Underwater, Deepwaters area | - | |
Blazing Battle Spirit | Path of Flames | - | |
Deadeye Devious | Wrecked ship at Greath Marsh | all kinds of Pirates | |
Dharalion | Elven Forst, east of Loren | all kinds of Elves | |
Ferumbras | Ferumbras Tower | Demons | |
General Murius and The Horned Fox | Tower (GM) at Minotaur's Citadel and undergrounds (Fox) | - | |
Ghazbaran | Deep Kaslow Mines | Deathslicers, Furies, Demons | |
Morgaroth | Tarkan | Demons, Juggernauts, Hellhounds and other | |
Munster | Loren | Rats, Cave Rats. | |
Necropharus | Cydonia, SU from city | Necromancers | |
Orshabaal | Kaslow Plains | 3 waves of varous hell monsters e.g. Demons, Diabolic Imps, HFFs | |
Ron The Ripper | Wrecked ship at Greath Marsh | all kind of Pirates | |
The Earthmover | Deep Kaslow Mines | - | |
Ushuriel | Dragon Highlands | varius hell minions e.g. Demons, HFFs, Diabolic Imps | |
Zugurosh | Demonica | various hell minions e.g. Demons, HFFs, Diabolic Imps |