Reset system in Rafidea
Rafidea introduces its own variation about Reset (aka Rebirth) system.
Reset system allows players to retry their adventure from the beginning, obtaining many perks, bonuses or enhancements that can boost the gameplay experience.
Reset number is shown while looking at player in-game and also visible at online list and highscores column at the webiste.
Each time a player attend a Reset a message is boradcasted in default chat.
Requirements and general information
Resets limit: 10
Minimum level: 350 (for edition V endgame only - possibility to gain at once 2 resets if lvl >699, 3 resets if lvl >1049 and 4 resets if lvl > 1399).
Level cap: no
Cost: 100cc, 100sol
Other req.: promotion
Where: NPC Oracle located behind a teleport in an orb at the 1st floor of Kaslow Church.
Starting lvl: 8
Equipped items: stay
Skills: stay
Capacity: resets
Speed: resets
Tasks: do not reset
How to: go to Oracle with 100cc and 100sol and talk Hi -> Reset - > Yes -> Player gets kicked and logs in temple. After getting reconnected guaranteed bonuses are implied and player has a chat message of available Reset points to spend by command !addresetbonus.
Commands: !addresetbonus, !reset, !rebirth (both commands list same detailed bonuses info)
Guaranteed bonuses
Each reset player gets same amount of various permanent bonuses (type !reset to check them in-game). Maximum value is 10x of single one.
Main skill* (type), health and mana (amount) bonuses vary depending on player vocation.
| Type: | Amount per reset: |
|---|---|
| Extra damage | 5% |
| Gained experience | 5% |
| Excellent items drop rate | 25% |
| Health and mana regeneration | +2/2s |
| Max health |
Knight: 220 Paladin: 140 Druid/Sorcerer: 60 |
| Max mana |
Knight: 50 Paladin: 130 Druid/Sorcerer: 210 |
| Capacity | 150 |
| Main skill* | +5 |
| Other | Ability to acquire crystals of saphael needed to craft the Divine Rings (will be implemented in the future). |
*Main skill: knight (sword, axe and club), paladin (dist), druid and sorcerer (magic lvl).
Reset points bonuses
Each reset player receives 10 reset points. They can be distributed among bonuses listed in table below by using !addresetbonus command. Relog to activate bonuses.
| Type: | Amount per point: | Limit (points): | !addresetbonus (name): |
|---|---|---|---|
| Speed | 30 | 10 | speed |
| Healing efficiency | 4% | 10 | healingboost |
| Mana runes efficiency | 4% | 10 | manaruneboost |
| Critical chance | 1% | 5 | criticalchance |
| Critical damage | 5% | 10 | criticaldamage |
| General damage | 2% | 10 | damage |
| Fire damage | 2% | 5 | firedamage |
| Energy damage | 2% | 5 | energydamage |
| Poison damage | 2% | 5 | poisondamage |
| Lifedrain damage | 2% | 5 | lifedraindamage |
| Fire resistance | 2% | 5 | fireresistance |
| Energy resistance | 2% | 5 | energyresistance |
| Poison resistance | 2% | 5 | poisonresistance |
| Lifedrain resistance | 2% | 5 | lifedrainresistance |
| Physical resistance & armor | 1% & 2 | 5 | physicalresistance |