Reset system in Rafidea


Rafidea introduces its own variation about Reset (aka Rebirth) system.

Reset system allows players to retry their adventure from the beginning, obtaining many perks, bonuses or enhancements that can boost the gameplay experience.

Reset number is shown while looking at player in-game and also visible at online list and highscores column at the webiste.

Each time a player attend a Reset a message is boradcasted in default chat.


Requirements and general information

Guaranteed bonuses

Reset points bonuses

Requirements and general information

Resets limit: 10

Minimum level: 350 (for edition V endgame only - possibility to gain at once 2 resets if lvl >699, 3 resets if lvl >1049 and 4 resets if lvl > 1399).

Level cap: no

Cost: 100cc, 100sol

Other req.: promotion

Where: NPC Oracle located behind a teleport in an orb at the 1st floor of Kaslow Church.

Starting lvl: 8

Equipped items: stay

Skills: stay

Capacity: resets

Speed: resets

Tasks: do not reset

How to: go to Oracle with 100cc and 100sol and talk Hi -> Reset - > Yes -> Player gets kicked and logs in temple. After getting reconnected guaranteed bonuses are implied and player has a chat message of available Reset points to spend by command !addresetbonus.

Commands: !addresetbonus, !reset, !rebirth (both commands list same detailed bonuses info)

Guaranteed bonuses

Each reset player gets same amount of various permanent bonuses (type !reset to check them in-game). Maximum value is 10x of single one.

Main skill* (type), health and mana (amount) bonuses vary depending on player vocation.

Type: Amount per reset:
Extra damage5%
Gained experience5%
Excellent items drop rate25%
Health and mana regeneration+2/2s
Max health Knight: 220
Paladin: 140
Druid/Sorcerer: 60
Max mana Knight: 50
Paladin: 130
Druid/Sorcerer: 210
Capacity150
Main skill*+5
OtherAbility to acquire crystals of saphael needed to craft the Divine Rings (will be implemented in the future).

*Main skill: knight (sword, axe and club), paladin (dist), druid and sorcerer (magic lvl).

Reset points bonuses

Each reset player receives 10 reset points. They can be distributed among bonuses listed in table below by using !addresetbonus command. Relog to activate bonuses.

Type: Amount per point: Limit (points): !addresetbonus (name):
Speed3010speed
Healing efficiency4%10healingboost
Mana runes efficiency4%10manaruneboost
Critical chance1%5criticalchance
Critical damage5%10criticaldamage
General damage2%10damage
Fire damage2%5firedamage
Energy damage2%5energydamage
Poison damage2%5poisondamage
Lifedrain damage2%5lifedraindamage
Fire resistance2%5fireresistance
Energy resistance2%5energyresistance
Poison resistance2%5poisonresistance
Lifedrain resistance2%5lifedrainresistance
Physical resistance & armor1% & 25physicalresistance
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