Divine Rings
Divine Rings are superb end-game type of equipment that can be crafted throughout the journey in Rafidea. They provide significant boost to player power and sustainability with some unique tweaks that can strongly affect the gameplay. However, creating them comes with a cost and high demand on the best materials, time and.. luck.
General information
Crafting limit: 1 per acquired reset (max 10 tries)
Equip level: 200
Other req.: promotion
Where: NPC Oracle located behind a teleport in an orb at the 1st floor of Kaslow Church.
How to: go to Oracle Hi -> Divine Ring - > Yes
Success chance: 100%, random Ring
Properties and bonuses
Created ring is a random type from 10 possible outcomes listed below. 5 attacking and 5 defensive rings of each elements have their unique names and qualities.
Offensive rings may come in normal form, superior (when one of 2 shuffled abilities hit the max value) or perfect (two of shuffled abilities get max values).
Defensive rings may come in normal form or perfect (when the only shuffled ability get max value).
Apart from bonuses listed below, rings give an unique aura while equipped [V5 - temporary animation, will be expanded in the future].
| Look: | Name: | Stiff bonuses: | Shuffled bonuses: |
|---|---|---|---|
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Bravura's ring of Rampage | +10% EXP Unlocks Warlord outfit |
+6-10 Main Skill* +6-15% Physical Damage |
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Fatu's ring of Venom Mist | +10% EXP Unlocks Green Vampire outfit |
+6-10 Main Skill* +16-25% Poison Damage Changes spells element to Poison** |
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Gaion's ring of Implosion | +10% EXP Unlocks Elf Arcanist outfit |
+6-10 Main Skill* +16-25% Energy Damage Changes spells element to Energy** |
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Bodor's ring of Eternal Insanity | +10% EXP Unlocks Red Vampire outfit |
+6-10 Main Skill* +16-25% Lifedrain Damage Changes spells element to Lifedrain** |
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Sameil's ring of Infernal Blast | +10% EXP Unlocks Fire Elemental outfit |
+6-10 Main Skill* +16-25% Fire Damage Changes spells element to Fire** |
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Sargaros' ring of Unbroken Endurance | +10% EXP +10 Armor +10% Physical ResistanceUnlocks Hero outfit |
+6-10% Mana Runes or Healing efficiency |
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Ilanna's ring of Perservering | +10% EXP +10 Armor +15% Poison ResistanceUnlocks Cultist outfit |
+6-10% Mana Runes or Healing efficiency |
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Orion's ring of Plasma Veil | +10% EXP +10 Armor +15% Energy ResistanceUnlocks Minotaur Mage outfit |
+6-10% Mana Runes or Healing efficiency |
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Hyperion's ring of Rejuvenation | +10% EXP +10 Armor +15% Lifedrain ResistanceUnlocks Banshee outfit |
+6-10% Mana Runes or Healing efficiency |
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Garuda's ring of Scarlett Will | +10% EXP +10 Armor +15% Fire ResistanceUnlocks Fire Devil outfit |
+6-10% Mana Runes or Healing efficiency |
** Type !elementchange to activate the feature or turn it off (EK - BERSERK, WHIRLWIND THROW; PAL - DIVINE CALDERA, ETH. SPEAR; ED - STONEFALL, SD; MS - UE, SD). It works only for players of at least 1 reset and worn Offensive Divine Ring.
Crafting resources and cost
To craft a Divine ring player must posses:
1 Phoenix Feather
1500 Excellence Points
300 Crystal Coins
300 Signs of Lord
20 Saphael Crystals***
*** Saphael Crystals are obtained from Saphael Crystal Stones by using dwarven pickaxe on them. They spawn rarely after killing end-game monsters (at least Mutant/Omnizard/Juggernaut power) and bosses (Medusa/Basilisk/Demonic bosses and above) and remain only for 8-12 seconds. Type !pocket or !saphael to check actual count.
























