Divine Rings

Divine Rings are superb end-game type of equipment that can be crafted throughout the journey in Rafidea. They provide significant boost to player power and sustainability with some unique tweaks that can strongly affect the gameplay. However, creating them comes with a cost and high demand on the best materials, time and.. luck.

General information

Properties and bonuses

Crafting resources and cost

General information

Crafting limit: 1 per acquired reset (max 10 tries)

Equip level: 200

Other req.: promotion

Where: NPC Oracle located behind a teleport in an orb at the 1st floor of Kaslow Church.

How to: go to Oracle Hi -> Divine Ring - > Yes

Success chance: 100%, random Ring

Properties and bonuses

Created ring is a random type from 10 possible outcomes listed below. 5 attacking and 5 defensive rings of each elements have their unique names and qualities.

Offensive rings may come in normal form, superior (when one of 2 shuffled abilities hit the max value) or perfect (two of shuffled abilities get max values).

Defensive rings may come in normal form or perfect (when the only shuffled ability get max value).

Apart from bonuses listed below, rings give an unique aura while equipped [V5 - temporary animation, will be expanded in the future].

Look: Name: Stiff bonuses: Shuffled bonuses:
Bravura's ring of Rampage +10% EXP

Unlocks Warlord outfit

+6-10 Main Skill*

+6-15% Physical Damage

Fatu's ring of Venom Mist +10% EXP

Unlocks Green Vampire outfit

+6-10 Main Skill*

+16-25% Poison Damage

Changes spells element to Poison**
Gaion's ring of Implosion +10% EXP

Unlocks Elf Arcanist outfit

+6-10 Main Skill*

+16-25% Energy Damage

Changes spells element to Energy**
Bodor's ring of Eternal Insanity +10% EXP

Unlocks Red Vampire outfit

+6-10 Main Skill*

+16-25% Lifedrain Damage

Changes spells element to Lifedrain**
Sameil's ring of Infernal Blast +10% EXP

Unlocks Fire Elemental outfit

+6-10 Main Skill*

+16-25% Fire Damage

Changes spells element to Fire**
Sargaros' ring of Unbroken Endurance +10% EXP

+10 Armor

+10% Physical Resistance

Unlocks Hero outfit

+6-10% Mana Runes or Healing efficiency
Ilanna's ring of Perservering +10% EXP

+10 Armor

+15% Poison Resistance

Unlocks Cultist outfit

+6-10% Mana Runes or Healing efficiency
Orion's ring of Plasma Veil +10% EXP

+10 Armor

+15% Energy Resistance

Unlocks Minotaur Mage outfit

+6-10% Mana Runes or Healing efficiency
Hyperion's ring of Rejuvenation +10% EXP

+10 Armor

+15% Lifedrain Resistance

Unlocks Banshee outfit

+6-10% Mana Runes or Healing efficiency
Garuda's ring of Scarlett Will +10% EXP

+10 Armor

+15% Fire Resistance

Unlocks Fire Devil outfit

+6-10% Mana Runes or Healing efficiency

* Main skill means axe, club and sword for Knights, distance for Paladins and magic level for Druids and Sorcerers.

** Type !elementchange to activate the feature or turn it off (EK - BERSERK, WHIRLWIND THROW; PAL - DIVINE CALDERA, ETH. SPEAR; ED - STONEFALL, SD; MS - UE, SD). It works only for players of at least 1 reset and worn Offensive Divine Ring.

Crafting resources and cost

To craft a Divine ring player must posses:

1 Phoenix Feather

1500 Excellence Points

300 Crystal Coins

300 Signs of Lord

20 Saphael Crystals***

*** Saphael Crystals are obtained from Saphael Crystal Stones by using dwarven pickaxe on them. They spawn rarely after killing end-game monsters (at least Mutant/Omnizard/Juggernaut power) and bosses (Medusa/Basilisk/Demonic bosses and above) and remain only for 8-12 seconds. Type !pocket or !saphael to check actual count.

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