Daily Quest - Necromancer Shield

Necromancer Shield Quest is a high-level quest which after one completion becomes a daily type of activity presenting unique mechanic and giving a chance to obtain pricy, rare rewards.


General informations:

Entrance to Necromancer Shield Quest can be found in the depths of Ancient Tombs under Cydonia behind the 220 lvl doors.


>Can be run once a day globally! (might be changed while the season will be running)

>Player limit: 1-4 participants.

>Level range: 220+ (may be changed after testing by more players)

>No time limit.

>After death player cannot come back.

>Players are moved to 4 separate rooms filled with enemies and must survive at least 20 seconds until they can move between rooms.

>Each movement between rooms takes player to random room where also bunch of monsters are summoned - up to 12 times.

>After 100 seconds (1min 40s), the teleport to final room spawns randomly in one of the rooms.

>After pulling the lever, several waves of enemies are summoned: wave 1 (instantly), wave 2 (40s after using lever), wave 3 (75s).

>Final fight starts at the arena on lower floor after first person crosses the tile teleport in a second lobby, behind the teleport from first rooms.

>Every 20s (20,40,60,80,100) a new wave appears, containing 1-2 pharaoh and 5-8 undead minions.

>After 2 minutes from start, barriers blocking the way to reward are removed.



Maps and monsters

The lobby is situated before the challenge rooms, to the north. Each player is sent to a separate room from which after 20s can move to other random room by teleport tiles.

Challenge rooms enemies: Betrayed Wraith, Blightwalker/Betrayed Wraith, Hand of Cursed Fate/Phantasm, Hand of Cursed Fate/Blightwalker, Phantasm

Wave 1: Nightmare and Betrayed Wraith or Blightwalker in every room

Wave 2: Dark Torturer and Phantasm in every room

Wave 3: Betrayed Wraith, Undead Dragon, Nightmare in every room

Teleport moving summoning: depending on room (Dark Torturer, Blightwalker / Dark Torturer, Plaguesmith, Destroyer / Phantasm, 2x Niightmare / Blightwalker, Hand of Cursed Fate)

Final room enemies: 2x Hand of Cursed Fate, 2x Destroyer, 2x Blightwalker, 2x Dark Torturer, 2x Plaguesmith

Wave 1: Ashmunrah, Destroyer, Dark Torturer, Plaguesmith, 2x Nightmare

Wave 2: Rahemos, Mahrdis, Destroyer, Plaguesmith, 2x Betrayed Wraith

Wave 3: Dipthrah, Morguthis, Plaguesmith, 3x Dark Torturer, 2x Betrayed Wraith

Wave 4: Thalas, 2x Phantasm, 2x Blightwalker, 2x Betrayed Wraith

Wave 5: Omruc, Vashresamun, 2x Phantasm, 4x Blightwalker, Hand of Cursed Fate



Rewards:

Reward can be taken from the chest at the top of final room after barrier vanish, there is no need to kill all monsters.

It always contains 1kk*lvl/100 EXP and a bag with 2-4 magic alchemy clays, 1-10 signs of lord, 3-6 crystal coins, 15-25 grand recovery runes and one random gem.

Additional rewards with smaller chances are e.g. glyph of surrender, soul stone, royal fanfare, torment helmet or very and ultra rares e.g. cranial basher, war longbow, boe 3, vivid robe, silver necklace, ring of the wish, doom, justice seeker, executioner, crown or doll of the king of saphael.


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